Hyperlkl
Online 104.254.131.178:50002 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Hyperlkl?
These are the Rust Pop Watch lists that include Hyperlkl: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hyperlkl mean?
These are the tags Hyperlkl publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Hyperlkl rank against other Rust servers?
A seven-day player-hours placing of #15,405 puts Hyperlkl in the top 69% of all ranked servers.
How many players are on Hyperlkl right now?
0 players are on Hyperlkl at the moment, out of 40 slots. The seven-day average sits at 0 players.
Server facts
Is Hyperlkl online, and how reliable is it?
Right now, Hyperlkl is up and running. About 14 days 22 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 12 October 2026.
Does Hyperlkl run smoothly?
The 48-hour average was 90 server fps, with a low of 68. At its peak it held 93,247 entities: buildings, deployables and all the rest. Up to 5,087 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Hyperlkl located?
There is no region from Hyperlkl. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.254.131.178:50002.
Which Rust version is Hyperlkl on?
Rust network protocol 2634 and build 167584 is the version Hyperlkl runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Hyperlkl?
Too few wipes are on record for Hyperlkl to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 1 hours.
Map and rules
Which map does Hyperlkl run?
A procedural map of 4,000 with seed 65188 is what Hyperlkl runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Hyperlkl?
The name of Hyperlkl says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Hyperlkl?
The console method: start Rust, press F1, and type client.connect 104.254.131.178:50002. Launch Rust on this page is another way, opening Rust via Steam and connecting.