Name of Server as Shown on the Client Server List
Offline 104.28.156.62:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These Rust Pop Watch lists include Name of Server as Shown on the Client Server List: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
For the server browser, Name of Server as Shown on the Client Server List lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166493 (Build): It's on game build 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the last week rank Name of Server as Shown on the Client Server List at #15,047, within the top 68% of ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
Offline now, Name of Server as Shown on the Client Server List was last spotted 17 days 14 hours ago.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List shows as offline, last spotted 17 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 11 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.156.62:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166493 is the version Name of Server as Shown on the Client Server List runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 4 hours.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in the name tells you the gather rate on Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is off.
Join up
How do I join Name of Server as Shown on the Client Server List?
The console method: start Rust, press F1, and type client.connect 104.28.156.62:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.