Staging Dev Server (Carbon)
Offline 104.28.198.248:28015 checked 22h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:35 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 19:36 UTC5d ago | 0 | – | 3.8 days | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC9d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC10d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:04 UTC38d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC40d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Staging Dev Server (Carbon)?
You'll find Staging Dev Server (Carbon) on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Staging Dev Server (Carbon) mean?
For the server browser, Staging Dev Server (Carbon) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169483 (Build): It's on game build 169483; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Staging Dev Server (Carbon) rank against other Rust servers?
A seven-day player-hours placing of #10,425 puts Staging Dev Server (Carbon) in the top 47% of all ranked servers.
How many players are on Staging Dev Server (Carbon) right now?
Staging Dev Server (Carbon) went quiet 22 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is Staging Dev Server (Carbon) online, and how reliable is it?
The server Staging Dev Server (Carbon) is not online now; 22 hours have passed since it was last seen. It was up 6% of the time over the last 7 full days, 10 of 168 hours in total. Rust Pop Watch's first record of it is 17 September 2026.
Where is Staging Dev Server (Carbon) located?
There is no region from Staging Dev Server (Carbon). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.198.248:28015.
Which Rust version is Staging Dev Server (Carbon) on?
On Windows, Staging Dev Server (Carbon) runs Rust network protocol 2635 and build 169483. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Staging Dev Server (Carbon)?
Staging Dev Server (Carbon)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 hours.
The rules
What are the rules and settings on Staging Dev Server (Carbon)?
Nothing in the name tells you the gather rate on Staging Dev Server (Carbon). The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Staging Dev Server (Carbon)?
Enter client.connect 104.28.198.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.