MixMods Test (oxide)
Offline 104.28.218.147:28025 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MixMods Test (oxide)?
You'll find MixMods Test (oxide) on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MixMods Test (oxide) mean?
The game's server browser picks up these tags from MixMods Test (oxide): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does MixMods Test (oxide) rank against other Rust servers?
A seven-day player-hours placing of #15,948 puts MixMods Test (oxide) in the top 72% of all ranked servers.
How many players are on MixMods Test (oxide) right now?
Offline now, MixMods Test (oxide) was last spotted 20 days 23 hours ago.
Server details
Is MixMods Test (oxide) online, and how reliable is it?
Down at the moment: MixMods Test (oxide) was last seen 20 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 7 October 2026.
Where is MixMods Test (oxide) located?
No region is published by MixMods Test (oxide). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.218.147:28025.
Which Rust version is MixMods Test (oxide) on?
On Linux, MixMods Test (oxide) runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on MixMods Test (oxide)?
The record of MixMods Test (oxide)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 1 hours.
Rules and settings
Which map does MixMods Test (oxide) run?
A procedural map is what MixMods Test (oxide) runs, generated by the game.
What are the rules and settings on MixMods Test (oxide)?
No gather rate appears in the name of MixMods Test (oxide). The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join MixMods Test (oxide)?
The console method: start Rust, press F1, and type client.connect 104.28.218.147:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.