Evolution Staging Server
Offline 104.28.229.254:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Evolution Staging Server?
These are the Rust Pop Watch lists that include Evolution Staging Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Evolution Staging Server mean?
The game's server browser picks up these tags from Evolution Staging Server: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts15 (Group limit): No team can exceed 15 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166406 (Build): Game build: 166406; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Evolution Staging Server rank against other Rust servers?
A seven-day player-hours placing of #16,717 puts Evolution Staging Server in the top 70% of all ranked servers.
How many players are on Evolution Staging Server right now?
Evolution Staging Server went quiet 29 days 7 hours ago and is offline at the moment.
Server facts
Is Evolution Staging Server online, and how reliable is it?
The server Evolution Staging Server is not online now; 29 days 7 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 30 September 2026.
Where is Evolution Staging Server located?
There is no region from Evolution Staging Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.28.229.254:28015.
Which Rust version is Evolution Staging Server on?
On Windows, Evolution Staging Server runs Rust network protocol 2634 and build 166406. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Evolution Staging Server?
The record of Evolution Staging Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 29 days 8 hours.
The rules
What are the rules and settings on Evolution Staging Server?
The name of Evolution Staging Server says nothing about gather rate. Teams can reach 15 players. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Evolution Staging Server?
Enter client.connect 104.28.229.254:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.