TEST
Offline 104.28.236.97:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST mean?
For the server browser, TEST lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #15,425 puts TEST in the top 69% of all ranked servers.
How many players are on TEST right now?
The last sighting of TEST was 39 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is TEST online, and how reliable is it?
TEST shows as offline, last spotted 39 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Where is TEST located?
There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.28.236.97:28015.
Which Rust version is TEST on?
Rust network protocol 2635 and build 168909 is the version TEST runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 5 hours.
Map and rules
Which map does TEST run?
A procedural map is what TEST runs, generated by the game.
What are the rules and settings on TEST?
Nothing in the name tells you the gather rate on TEST. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 104.28.236.97:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.