Live 32,278 players 11,650 servers online 79 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published skin_test Off dutyoffline
Celebrity profile

skin_test

Offline 104.28.246.126:28015 checked 24d ago

moddedoxide
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Vital stats

Players now 1/ 100 slots 1% full
7-day average0peak –
Rank#13,861top 61%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include skin_test?

These Rust Pop Watch lists include skin_test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on skin_test mean?

For the server browser, skin_test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does skin_test rank against other Rust servers?

A seven-day player-hours placing of #13,861 puts skin_test in the top 61% of all ranked servers.

How many players are on skin_test right now?

skin_test went quiet 24 days 18 hours ago and is offline at the moment.

Server facts

Is skin_test online, and how reliable is it?

Down at the moment: skin_test was last seen 24 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.

Where is skin_test located?

No region is published by skin_test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.28.246.126:28015.

Which Rust version is skin_test on?

Rust network protocol 2634 and build 166652 is the version skin_test runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on skin_test?

Too few wipes are on record for skin_test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 18 hours.

Rules and settings

Which map does skin_test run?

A procedural map is what skin_test runs, generated by the game.

What are the rules and settings on skin_test?

No gather rate appears in the name of skin_test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join skin_test?

Enter client.connect 104.28.246.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players Slots: 100.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build It's on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.