MixMods Test (oxide)
Offline 104.28.250.148:28025 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MixMods Test (oxide)?
These are the Rust Pop Watch lists that include MixMods Test (oxide): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MixMods Test (oxide) mean?
The game's server browser picks up these tags from MixMods Test (oxide): gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does MixMods Test (oxide) rank against other Rust servers?
The last seven days of player hours place MixMods Test (oxide) at #15,868, in the top 72% of all ranked servers.
How many players are on MixMods Test (oxide) right now?
The last sighting of MixMods Test (oxide) was 19 days 8 hours ago, and it is offline now.
Server facts
Is MixMods Test (oxide) online, and how reliable is it?
The server MixMods Test (oxide) is not online now; 19 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 9 October 2026.
Where is MixMods Test (oxide) located?
There is no region from MixMods Test (oxide). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.28.250.148:28025.
Which Rust version is MixMods Test (oxide) on?
On Linux, MixMods Test (oxide) runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on MixMods Test (oxide)?
The record of MixMods Test (oxide)'s wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 17 hours.
Map and rules
Which map does MixMods Test (oxide) run?
The map on MixMods Test (oxide) is procedural, made by the game.
What are the rules and settings on MixMods Test (oxide)?
No gather rate appears in the name of MixMods Test (oxide). Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join MixMods Test (oxide)?
Enter client.connect 104.28.250.148:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.