Rusting Away
Offline 104.51.64.129:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rusting Away?
You'll find Rusting Away on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusting Away mean?
These are the tags Rusting Away publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): It's on game build 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rusting Away rank against other Rust servers?
A seven-day player-hours placing of #15,412 puts Rusting Away in the top – of all ranked servers.
How many players are on Rusting Away right now?
Rusting Away went quiet 38 days 10 hours ago and is offline at the moment.
Server facts
Is Rusting Away online, and how reliable is it?
Down at the moment: Rusting Away was last seen 38 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Rusting Away located?
There is no region from Rusting Away. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.51.64.129:28015.
Which Rust version is Rusting Away on?
Rust network protocol 2633 and build 163493 is the version Rusting Away runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Rusting Away?
Rusting Away's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 17 hours.
Rules and settings
Which map does Rusting Away run?
Rusting Away uses a procedural map, which the game generates.
What are the rules and settings on Rusting Away?
The name of Rusting Away says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rusting Away?
Enter client.connect 104.51.64.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.