Rust Server [Docker] Test
Offline 104.7.174.182:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Server [Docker] Test?
These are the Rust Pop Watch lists that include Rust Server [Docker] Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Server [Docker] Test mean?
For the server browser, Rust Server [Docker] Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): It's on game build 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Server [Docker] Test rank against other Rust servers?
A seven-day player-hours placing of #15,172 puts Rust Server [Docker] Test in the top – of all ranked servers.
How many players are on Rust Server [Docker] Test right now?
Rust Server [Docker] Test went quiet 44 days 8 hours ago and is offline at the moment.
Server details
Is Rust Server [Docker] Test online, and how reliable is it?
The server Rust Server [Docker] Test is not online now; 44 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Rust Server [Docker] Test located?
No region is published by Rust Server [Docker] Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 104.7.174.182:28015.
Which Rust version is Rust Server [Docker] Test on?
Rust network protocol 2633 and build 163493 is the version Rust Server [Docker] Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Rust Server [Docker] Test?
The record of Rust Server [Docker] Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 8 hours.
Rules and settings
Which map does Rust Server [Docker] Test run?
A procedural map is what Rust Server [Docker] Test runs, generated by the game.
What are the rules and settings on Rust Server [Docker] Test?
No gather rate appears in the name of Rust Server [Docker] Test. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust Server [Docker] Test?
Enter client.connect 104.7.174.182:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.