MyRustServer
Offline 106.17.15.190:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MyRustServer?
You'll find MyRustServer on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MyRustServer mean?
The game's server browser picks up these tags from MyRustServer: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does MyRustServer rank against other Rust servers?
A seven-day player-hours placing of #15,861 puts MyRustServer in the top 72% of all ranked servers.
How many players are on MyRustServer right now?
The last sighting of MyRustServer was 18 days 19 hours ago, and it is offline now.
Server facts
Is MyRustServer online, and how reliable is it?
MyRustServer shows as offline, last spotted 18 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is MyRustServer located?
No region is published by MyRustServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 106.17.15.190:28015.
Which Rust version is MyRustServer on?
Rust network protocol 2634 and build 167398 is the version MyRustServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on MyRustServer?
MyRustServer's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 20 hours is when the present world was made.
Map and rules
Which map does MyRustServer run?
A procedural map is what MyRustServer runs, generated by the game.
What are the rules and settings on MyRustServer?
The name of MyRustServer says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join MyRustServer?
Enter client.connect 106.17.15.190:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.