RustScape test · GW_OneGrid_v10
Offline 107.201.241.213:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustScape test · GW_OneGrid_v10?
You'll find RustScape test · GW_OneGrid_v10 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustScape test · GW_OneGrid_v10 mean?
These are the tags RustScape test · GW_OneGrid_v10 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustScape test · GW_OneGrid_v10 rank against other Rust servers?
A seven-day player-hours placing of #13,880 puts RustScape test · GW_OneGrid_v10 in the top 62% of all ranked servers.
How many players are on RustScape test · GW_OneGrid_v10 right now?
RustScape test · GW_OneGrid_v10 went quiet 44 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 1 players.
Server details
Is RustScape test · GW_OneGrid_v10 online, and how reliable is it?
RustScape test · GW_OneGrid_v10 shows as offline, last spotted 44 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. It came to Rust Pop Watch's attention on 27 October 2026.
Where is RustScape test · GW_OneGrid_v10 located?
There is no region from RustScape test · GW_OneGrid_v10. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 107.201.241.213:28015.
Which Rust version is RustScape test · GW_OneGrid_v10 on?
Rust network protocol 2635 and build 168909 is the version RustScape test · GW_OneGrid_v10 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RustScape test · GW_OneGrid_v10?
The record of RustScape test · GW_OneGrid_v10's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 44 hours.
Map and rules
What are the rules and settings on RustScape test · GW_OneGrid_v10?
The name of RustScape test · GW_OneGrid_v10 says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustScape test · GW_OneGrid_v10?
The console method: start Rust, press F1, and type client.connect 107.201.241.213:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.