Test567
Offline 107.201.49.208:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:26 UTC33d ago | 1 | – | running | 0 |
| Fri 25 Sep, 02:28 UTC33d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test567?
These are the Rust Pop Watch lists that include Test567: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test567 mean?
These are the tags Test567 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test567 rank against other Rust servers?
The last seven days of player hours place Test567 at #15,614, in the top 66% of all ranked servers.
How many players are on Test567 right now?
Offline now, Test567 was last spotted 28 days ago.
Server details
Is Test567 online, and how reliable is it?
Test567 shows as offline, last spotted 28 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 September 2026.
Where is Test567 located?
There is no region from Test567. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 107.201.49.208:28015.
Which Rust version is Test567 on?
Rust network protocol 2633 and build 165217 is the version Test567 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test567 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 25 hours in.
What is the wipe schedule on Test567?
Test567's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 33 days 7 hours is when the present world was made.
Rules and settings
Which map does Test567 run?
A procedural map is what Test567 runs, generated by the game.
What are the rules and settings on Test567?
The name of Test567 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join Test567?
Enter client.connect 107.201.49.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.