Project Ferrick Dev
Offline 108.226.201.60:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:26 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Project Ferrick Dev?
You'll find Project Ferrick Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Project Ferrick Dev mean?
For the server browser, Project Ferrick Dev lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Project Ferrick Dev rank against other Rust servers?
A seven-day player-hours placing of #15,508 puts Project Ferrick Dev in the top 71% of all ranked servers.
How many players are on Project Ferrick Dev right now?
Offline now, Project Ferrick Dev was last spotted 35 days 1 hours ago.
About the server
Is Project Ferrick Dev online, and how reliable is it?
Project Ferrick Dev shows as offline, last spotted 35 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.
Where is Project Ferrick Dev located?
No region is published by Project Ferrick Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 108.226.201.60:28015.
Which Rust version is Project Ferrick Dev on?
Rust network protocol 2633 and build 163207 is the version Project Ferrick Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Project Ferrick Dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Project Ferrick Dev?
The record of Project Ferrick Dev's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 47 days 4 hours.
Map and rules
Which map does Project Ferrick Dev run?
A procedural map is what Project Ferrick Dev runs, generated by the game.
What are the rules and settings on Project Ferrick Dev?
No gather rate appears in the name of Project Ferrick Dev. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
How to join
How do I join Project Ferrick Dev?
Enter client.connect 108.226.201.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.