Empires Test
Offline 108.6.100.143:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:22 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Empires Test?
These are the Rust Pop Watch lists that include Empires Test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Empires Test mean?
For the server browser, Empires Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Empires Test rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts Empires Test in the top 69% of all ranked servers.
How many players are on Empires Test right now?
The last sighting of Empires Test was 32 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is Empires Test online, and how reliable is it?
The server Empires Test is not online now; 32 hours have passed since it was last seen. The last 7 full days saw uptime of 2%, with 3 out of 168 hours online. Rust Pop Watch's first record of it is 12 October 2026.
Where is Empires Test located?
No region is published by Empires Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 108.6.100.143:28015.
Which Rust version is Empires Test on?
Rust network protocol 2635 and build 168909 is the version Empires Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Empires Test?
Empires Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 35 hours.
Rules and settings
Which map does Empires Test run?
Empires Test uses a procedural map, which the game generates.
What are the rules and settings on Empires Test?
No gather rate appears in the name of Empires Test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Empires Test?
Enter client.connect 108.6.100.143:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.