s1
Offline 109.104.223.62:28800 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include s1?
These are the Rust Pop Watch lists that include s1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on s1 mean?
The game's server browser picks up these tags from s1: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $reu1 (Region code): Region code: eu1; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does s1 rank against other Rust servers?
The last seven days of player hours place s1 at #15,467, in the top 67% of all ranked servers.
How many players are on s1 right now?
The last sighting of s1 was 36 days 20 hours ago, and it is offline now.
Server facts
Is s1 online, and how reliable is it?
Down at the moment: s1 was last seen 36 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 19 September 2026.
Where is s1 located?
The region code for s1 is eu1, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 109.104.223.62:28800.
Which Rust version is s1 on?
On Windows, s1 runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on s1?
s1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 52 days 19 hours is when the present world was made.
Map and rules
What are the rules and settings on s1?
The name of s1 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join s1?
Enter client.connect 109.104.223.62:28800 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.