Rust Solo Local
Offline 109.122.178.37:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Solo Local?
These Rust Pop Watch lists include Rust Solo Local: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Solo Local mean?
The game's server browser picks up these tags from Rust Solo Local: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Rust Solo Local rank against other Rust servers?
A seven-day player-hours placing of #13,828 puts Rust Solo Local in the top 60% of all ranked servers.
How many players are on Rust Solo Local right now?
Offline now, Rust Solo Local was last spotted 38 days 1 hours ago.
Server facts
Is Rust Solo Local online, and how reliable is it?
Rust Solo Local shows as offline, last spotted 38 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 September 2026.
Where is Rust Solo Local located?
No region is published by Rust Solo Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 109.122.178.37:28015.
Which Rust version is Rust Solo Local on?
Rust network protocol 2633 and build 164530 is the version Rust Solo Local runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Rust Solo Local?
Rust Solo Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 38 days 2 hours is when the present world was made.
The rules
Which map does Rust Solo Local run?
The map on Rust Solo Local is procedural, made by the game.
What are the rules and settings on Rust Solo Local?
Nothing in the name tells you the gather rate on Rust Solo Local. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rust Solo Local?
Enter client.connect 109.122.178.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.