ServerName
Offline 109.122.200.161:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ServerName?
These Rust Pop Watch lists include ServerName: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
The game's server browser picks up these tags from ServerName: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #15,318 puts ServerName in the top 69% of all ranked servers.
How many players are on ServerName right now?
Offline now, ServerName was last spotted 5 days 20 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is ServerName online, and how reliable is it?
ServerName shows as offline, last spotted 5 days 20 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. The first time Rust Pop Watch saw it was 23 October 2026.
Where is ServerName located?
There is no region from ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 109.122.200.161:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on ServerName?
ServerName's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 18 hours.
Map and rules
Which map does ServerName run?
A procedural map is what ServerName runs, generated by the game.
What are the rules and settings on ServerName?
The name of ServerName says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ServerName?
The console method: start Rust, press F1, and type client.connect 109.122.200.161:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.