Citadel Servers Test
Online 109.123.230.80:28015 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:54 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Citadel Servers Test?
These Rust Pop Watch lists include Citadel Servers Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Citadel Servers Test mean?
These are the tags Citadel Servers Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Citadel Servers Test rank against other Rust servers?
A seven-day player-hours placing of #14,967 puts Citadel Servers Test in the top 67% of all ranked servers.
How many players are on Citadel Servers Test right now?
The current tally at Citadel Servers Test: 0 players across 100 slots. Peak for the week was 1, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is Citadel Servers Test online, and how reliable is it?
Right now, Citadel Servers Test is up and running. About 1 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 129, a 77% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does Citadel Servers Test run smoothly?
Its server fps over the last 48 hours averaged 219, with 181 as the lowest. At its peak it held 98,981 entities: buildings, deployables and all the rest. Memory use peaked at 2,861 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Citadel Servers Test located?
No region is published by Citadel Servers Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.123.230.80:28015.
Which Rust version is Citadel Servers Test on?
On Windows, Citadel Servers Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Citadel Servers Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 22 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Citadel Servers Test?
Too few wipes are on record for Citadel Servers Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 15 days 19 hours.
Rules and settings
Which map does Citadel Servers Test run?
A procedural map of 4,000 with seed 28475 is what Citadel Servers Test runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Citadel Servers Test?
No gather rate appears in the name of Citadel Servers Test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join Citadel Servers Test?
Enter client.connect 109.123.230.80:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.