Test
Offline 109.172.55.217:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; v2556 (Protocol): To join, your game must be on the same protocol version: 2556; cs104071 (Build): Game build: 104071; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #16,418, within the top 71% of ranked servers.
How many players are on Test right now?
The last sighting of Test was 33 days 16 hours ago, and it is offline now.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 33 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 25 September 2026.
Where is Test located?
No region is published by Test; its region code is eu2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.172.55.217:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 is the version Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 68 days 1 hours is when the present world was made.
Rules and settings
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. Nothing on group size is published here. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Test?
Enter client.connect 109.172.55.217:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.