[EU] Facepunch 15
Online 109.200.194.196:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW27d ago | 298+210 queue | – | running | 32 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs [EU] Facepunch 15?
The same operator most likely runs [EU] Facepunch 15 and 124 other servers we track, since all publish a playrust.com hostname.
Which Rust Pop Watch lists and filters include [EU] Facepunch 15?
You'll find [EU] Facepunch 15 on the following Rust Pop Watch lists: Rust tutorial servers, European Rust servers, live, Official Rust servers, watched and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [EU] Facepunch 15 mean?
For the server browser, [EU] Facepunch 15 lists these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): There are 300 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players here; sc3 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU] Facepunch 15 rank against other Rust servers?
Player hours over the last week rank [EU] Facepunch 15 at #912, within the top 4% of ranked servers.
How many players are on [EU] Facepunch 15 right now?
6 players are on [EU] Facepunch 15 at the moment, out of 300 slots. Peak for the week was 31, against an average of 11 players. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 29 players.
Server facts
Is [EU] Facepunch 15 online, and how reliable is it?
[EU] Facepunch 15 is live at the moment. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Facepunch 15 run smoothly?
Its server fps over the last 48 hours averaged 121, with 86 as the lowest. The world carried as many as 146,541 entities, including buildings and deployables. Up to 5,915 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] Facepunch 15 located?
No region tag comes from [EU] Facepunch 15, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 109.200.194.196:28015.
Which Rust version is [EU] Facepunch 15 on?
Rust network protocol 2635 and build 168909 is the version [EU] Facepunch 15 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [EU] Facepunch 15 when wipe day comes around?
The average busiest crowd over recent wipes was 298 players. With 210 in the queue, the latest wipe's crowd topped out 43 hours after the wipe.
What is the wipe schedule on [EU] Facepunch 15?
Wipes on [EU] Facepunch 15 come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does [EU] Facepunch 15 run?
Generated by the game with seed 378430328, the map on [EU] Facepunch 15 is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU] Facepunch 15?
The name of [EU] Facepunch 15 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It sits in the Official tab in game. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [EU] Facepunch 15?
The console method: start Rust, press F1, and type client.connect 109.200.194.196:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
