test
Offline 109.207.198.163:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 22:16 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:13 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:29 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 16:36 UTC2d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on test mean?
The game's server browser picks up these tags from test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does test rank against other Rust servers?
The last seven days of player hours place test at #9,935, in the top 45% of all ranked servers.
How many players are on test right now?
test went quiet 38 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.
Server details
Is test online, and how reliable is it?
The server test is not online now; 38 hours have passed since it was last seen. It was up 4% of the time over the last 2 full days, 2 of 48 hours in total. Rust Pop Watch's first record of it is 26 October 2026.
Where is test located?
No region is published by test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.207.198.163:28015.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on test?
A new world arrives on test every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
Map and rules
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
The name of test says nothing about gather rate. A group holds at most 5 players. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join test?
The console method: start Rust, press F1, and type client.connect 109.207.198.163:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.