RaidLab
Online 87.210.143.224:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC2d ago | – | – | running | 0 |
| Thu 22 Oct, 23:57 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 17:48 UTC7d ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RaidLab?
You'll find RaidLab on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 25+ on average.
What do the server tags on RaidLab mean?
These are the tags RaidLab publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RaidLab rank against other Rust servers?
The last seven days of player hours place RaidLab at #616, in the top 3% of all ranked servers.
How many players are on RaidLab right now?
200 players are on RaidLab at the moment, out of 50 slots. Averaging 34 players across seven days, it topped out at 201. Look at 02:00 UTC: that was the busiest point of the last 48 hours, at 200 players on average.
Server facts
Is RaidLab online, and how reliable is it?
Right now, RaidLab is up and running. Out of 168 hours in the last 7 full days, it was online for 117, a 70% uptime. The first time Rust Pop Watch saw it was 15 September 2026.
Where is RaidLab located?
No region is published by RaidLab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.210.143.224:28015.
Which Rust version is RaidLab on?
Rust network protocol 2635 and build 168909 is the version RaidLab runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RaidLab?
No next wipe can be predicted for RaidLab: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 6 days 23 hours.
Rules and settings
Which map does RaidLab run?
A procedural map is what RaidLab runs, generated by the game.
What are the rules and settings on RaidLab?
Nothing in the name tells you the gather rate on RaidLab. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join RaidLab?
The console method: start Rust, press F1, and type client.connect 87.210.143.224:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. Expect a queue: the server is full at the moment.