Combat isolated acceptance
Offline 109.235.50.181:28115 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Combat isolated acceptance?
These Rust Pop Watch lists include Combat isolated acceptance: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Combat isolated acceptance mean?
The game's server browser picks up these tags from Combat isolated acceptance: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs161125 (Build): Game build: 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Combat isolated acceptance rank against other Rust servers?
A seven-day player-hours placing of #15,344 puts Combat isolated acceptance in the top 69% of all ranked servers.
How many players are on Combat isolated acceptance right now?
Offline now, Combat isolated acceptance was last spotted 7 days ago. It has averaged 0 players over the last seven days.
About the server
Is Combat isolated acceptance online, and how reliable is it?
Combat isolated acceptance shows as offline, last spotted 7 days ago. The last 6 full days saw uptime of 0%, with 0 out of 144 hours online. Rust Pop Watch's first record of it is 22 October 2026.
Where is Combat isolated acceptance located?
No region is published by Combat isolated acceptance. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.235.50.181:28115.
Which Rust version is Combat isolated acceptance on?
Rust network protocol 2632 and build 161125 is the version Combat isolated acceptance runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Combat isolated acceptance?
Too few wipes are on record for Combat isolated acceptance to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 1 hours is when the present world was made.
Map and rules
Which map does Combat isolated acceptance run?
The map on Combat isolated acceptance is procedural, made by the game.
What are the rules and settings on Combat isolated acceptance?
The name of Combat isolated acceptance says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Combat isolated acceptance?
The console method: start Rust, press F1, and type client.connect 109.235.50.181:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.