Aperture_Game's testing server
Online 109.247.229.146:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:36 UTC11h ago | – | – | running | 0 |
| Tue 27 Oct, 07:53 UTC2d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 22 Oct, 18:44 UTC7d ago | 1 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Aperture_Game's testing server?
These are the Rust Pop Watch lists that include Aperture_Game's testing server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Aperture_Game's testing server mean?
The game's server browser picks up these tags from Aperture_Game's testing server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Aperture_Game's testing server rank against other Rust servers?
A seven-day player-hours placing of #13,583 puts Aperture_Game's testing server in the top 61% of all ranked servers.
How many players are on Aperture_Game's testing server right now?
The current tally at Aperture_Game's testing server: 0 players across 3 slots. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 0 players.
Server details
Is Aperture_Game's testing server online, and how reliable is it?
Right now, Aperture_Game's testing server is up and running. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.
Where is Aperture_Game's testing server located?
There is no region from Aperture_Game's testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.247.229.146:28015.
Which Rust version is Aperture_Game's testing server on?
Rust network protocol 2635 and build 168909 is the version Aperture_Game's testing server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Aperture_Game's testing server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Aperture_Game's testing server?
No next wipe can be predicted for Aperture_Game's testing server: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 11 hours is when the present world was made.
The rules
Which map does Aperture_Game's testing server run?
A procedural map is what Aperture_Game's testing server runs, generated by the game.
What are the rules and settings on Aperture_Game's testing server?
Nothing in the name tells you the gather rate on Aperture_Game's testing server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Aperture_Game's testing server?
The console method: start Rust, press F1, and type client.connect 109.247.229.146:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.