Live 42,593 players 11,656 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Aperture_Game's testing server Onlineright now
Celebrity profile

Aperture_Game's testing server

Online 109.247.229.146:28015 checked 9m ago

moddedoxide
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Vital stats

Players now 0/ 3 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,583top 61%
Region–no continent published · group 8, the default
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.250.50.75104:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 16:36 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:36 UTC11h ago – – running 0
Tue 27 Oct, 07:53 UTC2d ago 1 halved by day 1 2.4 days 0
Thu 22 Oct, 18:44 UTC7d ago 1 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Aperture_Game's testing server?

These are the Rust Pop Watch lists that include Aperture_Game's testing server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Aperture_Game's testing server mean?

The game's server browser picks up these tags from Aperture_Game's testing server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Aperture_Game's testing server rank against other Rust servers?

A seven-day player-hours placing of #13,583 puts Aperture_Game's testing server in the top 61% of all ranked servers.

How many players are on Aperture_Game's testing server right now?

The current tally at Aperture_Game's testing server: 0 players across 3 slots. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 0 players.

Server details

Is Aperture_Game's testing server online, and how reliable is it?

Right now, Aperture_Game's testing server is up and running. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.

Where is Aperture_Game's testing server located?

There is no region from Aperture_Game's testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.247.229.146:28015.

Which Rust version is Aperture_Game's testing server on?

Rust network protocol 2635 and build 168909 is the version Aperture_Game's testing server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Aperture_Game's testing server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on Aperture_Game's testing server?

No next wipe can be predicted for Aperture_Game's testing server: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 11 hours is when the present world was made.

The rules

Which map does Aperture_Game's testing server run?

A procedural map is what Aperture_Game's testing server runs, generated by the game.

What are the rules and settings on Aperture_Game's testing server?

Nothing in the name tells you the gather rate on Aperture_Game's testing server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Aperture_Game's testing server?

The console method: start Rust, press F1, and type client.connect 109.247.229.146:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp3
Max players Slots: 3.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.