rustdevserver
Offline 109.250.200.125:28505 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include rustdevserver?
These Rust Pop Watch lists include rustdevserver: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on rustdevserver mean?
These are the tags rustdevserver publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does rustdevserver rank against other Rust servers?
A seven-day player-hours placing of #12,107 puts rustdevserver in the top 54% of all ranked servers.
How many players are on rustdevserver right now?
The last sighting of rustdevserver was 2 days 3 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
Server facts
Is rustdevserver online, and how reliable is it?
The server rustdevserver is not online now; 2 days 3 hours have passed since it was last seen. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. The first time Rust Pop Watch saw it was 27 October 2026.
Where is rustdevserver located?
There is no region from rustdevserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 109.250.200.125:28505.
Which Rust version is rustdevserver on?
On Windows, rustdevserver runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on rustdevserver?
The record of rustdevserver's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 11 days 12 hours.
The rules
What are the rules and settings on rustdevserver?
No gather rate appears in the name of rustdevserver. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join rustdevserver?
Enter client.connect 109.250.200.125:28505 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.