Test Server
Offline 109.252.100.52:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server?
These are the Rust Pop Watch lists that include Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test Server rank against other Rust servers?
Player hours over the last week rank Test Server at #13,238, within the top 58% of ranked servers.
How many players are on Test Server right now?
Test Server went quiet 37 days 2 hours ago and is offline at the moment.
Server facts
Is Test Server online, and how reliable is it?
Test Server shows as offline, last spotted 37 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 21 September 2026.
Where is Test Server located?
There is no region from Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 109.252.100.52:28015.
Which Rust version is Test Server on?
Rust network protocol 2633 and build 164530 is the version Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test Server?
The record of Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 37 days 5 hours.
The rules
Which map does Test Server run?
Test Server uses a procedural map, which the game generates.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Test Server?
Enter client.connect 109.252.100.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.