Test
Offline 109.252.87.78:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:06 UTC11d ago | 0 | – | running | 0 |
| Fri 2 Oct, 07:28 UTC26d ago | 0 | – | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2617 (Protocol): You need the same game version to get in: protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): Coded to region eu2; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #15,318, within the top 70% of ranked servers.
How many players are on Test right now?
Test went quiet 9 days 6 hours ago and is offline at the moment.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 9 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 20 September 2026.
Where is Test located?
There is no published region for Test, whose region code is eu2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 109.252.87.78:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2617 and build 140244. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 53 days 5 hours is when the present world was made.
The rules
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 109.252.87.78:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.