Live 33,162 players 11,622 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SAKUTIDE RUST | x0.5/x1 | WEEKLY Onlineright now
Celebrity profile

SAKUTIDE RUST | x0.5/x1 | WEEKLY

Online 109.254.23.88:28015 checked 9m ago

0.5x moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full −1−100%against this time yesterday
7-day average0peak 1
Rank#5,655top 25%
Region–no continent published · group 8, the default
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.250.50.75107:0014:0020:0013:0021:0004:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
010020030040007:0014:0020:0013:0021:0004:00Wiped Wed 28 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC13h ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include SAKUTIDE RUST | x0.5/x1 | WEEKLY?

These are the Rust Pop Watch lists that include SAKUTIDE RUST | x0.5/x1 | WEEKLY: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY mean?

These are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does SAKUTIDE RUST | x0.5/x1 | WEEKLY rank against other Rust servers?

A seven-day player-hours placing of #5,655 puts SAKUTIDE RUST | x0.5/x1 | WEEKLY in the top 25% of all ranked servers.

How many players are on SAKUTIDE RUST | x0.5/x1 | WEEKLY right now?

0 players are on SAKUTIDE RUST | x0.5/x1 | WEEKLY at the moment, out of 50 slots. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 09:00 UTC, averaging 1 players.

Server facts

Is SAKUTIDE RUST | x0.5/x1 | WEEKLY online, and how reliable is it?

As of now, SAKUTIDE RUST | x0.5/x1 | WEEKLY is online. Based on the uptime it reports, the last restart was about 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 113, a 67% uptime. It came to Rust Pop Watch's attention on 20 October 2026.

Does SAKUTIDE RUST | x0.5/x1 | WEEKLY run smoothly?

Its server fps over the last 48 hours averaged 204, with 59 as the lowest. At its peak it held 97,415 entities: buildings, deployables and all the rest. The highest memory usage was 2,989 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is SAKUTIDE RUST | x0.5/x1 | WEEKLY located?

No region is published by SAKUTIDE RUST | x0.5/x1 | WEEKLY. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.254.23.88:28015.

Which Rust version is SAKUTIDE RUST | x0.5/x1 | WEEKLY on?

Rust network protocol 2635 and build 168909 is the version SAKUTIDE RUST | x0.5/x1 | WEEKLY runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on SAKUTIDE RUST | x0.5/x1 | WEEKLY when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

There is no next wipe to predict on SAKUTIDE RUST | x0.5/x1 | WEEKLY, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 hours.

Map and rules

Which map does SAKUTIDE RUST | x0.5/x1 | WEEKLY run?

A procedural map of 4,000 with seed 281026 is what SAKUTIDE RUST | x0.5/x1 | WEEKLY runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Going by its name, SAKUTIDE RUST | x0.5/x1 | WEEKLY runs 0.5x gather. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join SAKUTIDE RUST | x0.5/x1 | WEEKLY?

Enter client.connect 109.254.23.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.