[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [DEV] Blackout Monument Event Testserver?
You'll find [DEV] Blackout Monument Event Testserver on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
For the server browser, [DEV] Blackout Monument Event Testserver lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
Player hours over the last week rank [DEV] Blackout Monument Event Testserver at #15,349, within the top 69% of ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver right now?
Offline now, [DEV] Blackout Monument Event Testserver was last spotted 6 days 13 hours ago. It has averaged 0 players over the last seven days.
Server details
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
Down at the moment: [DEV] Blackout Monument Event Testserver was last seen 6 days 13 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. The first time Rust Pop Watch saw it was 22 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
There is no region from [DEV] Blackout Monument Event Testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 109.41.177.27:28015.
Which Rust version is [DEV] Blackout Monument Event Testserver on?
On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record of [DEV] Blackout Monument Event Testserver's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 3 hours is when the present world was made.
Rules and settings
Which map does [DEV] Blackout Monument Event Testserver run?
[DEV] Blackout Monument Event Testserver uses a procedural map, which the game generates.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
Nothing in the name tells you the gather rate on [DEV] Blackout Monument Event Testserver. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
The console method: start Rust, press F1, and type client.connect 109.41.177.27:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.