[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [DEV] Blackout Monument Event Testserver?
You'll find [DEV] Blackout Monument Event Testserver on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
For the server browser, [DEV] Blackout Monument Event Testserver lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
Player hours over the last week rank [DEV] Blackout Monument Event Testserver at #15,414, within the top 69% of ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver right now?
Offline now, [DEV] Blackout Monument Event Testserver was last spotted 4 days 8 hours ago. It has averaged 0 players over the last seven days.
About the server
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
[DEV] Blackout Monument Event Testserver shows as offline, last spotted 4 days 8 hours ago. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.41.177.32:28015.
Which Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 is the version [DEV] Blackout Monument Event Testserver runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 2 hours is when the present world was made.
Map and rules
Which map does [DEV] Blackout Monument Event Testserver run?
The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
Nothing in the name tells you the gather rate on [DEV] Blackout Monument Event Testserver. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.177.32:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.