testserver
Offline EU 109.71.246.209:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 15h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testserver?
You'll find testserver on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
What do the server tags on testserver mean?
The game's server browser picks up these tags from testserver: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): There are 200 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does testserver rank against other Rust servers?
For the last seven days of player hours, testserver sits at #15,144, inside the top 70% of ranked servers and at #2,594 in Europe. The trio field places it at #531.
How many players are on testserver right now?
The last sighting of testserver was 13 days 7 hours ago, and it is offline now.
Server details
Is testserver online, and how reliable is it?
Down at the moment: testserver was last seen 13 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 October 2026.
Where is testserver located?
testserver uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 109.71.246.209:28015.
Which Rust version is testserver on?
On Windows, testserver runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on testserver?
The estimate for the next wipe on testserver rests on weekly: 7 days after its last wipe. The next wipe is pencilled in for Wednesday 4 November at 10:00 UTC. The world it is running now dates from 14 days 8 hours. Its tags carry a wipe schedule that runs weekly.
Map and rules
What are the rules and settings on testserver?
Nothing in the name tells you the gather rate on testserver. trio is the group rule, capping teams at 3 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join testserver?
The console method: start Rust, press F1, and type client.connect 109.71.246.209:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.