DUGA: LAB
Offline EU 110.168.218.199:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DUGA: LAB?
These Rust Pop Watch lists include DUGA: LAB: Rust tutorial servers, European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DUGA: LAB mean?
The game's server browser picks up these tags from DUGA: LAB: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DUGA: LAB rank against other Rust servers?
For the last seven days of player hours, DUGA: LAB sits at #15,825, inside the top 72% of ranked servers and at #2,541 in Europe.
How many players are on DUGA: LAB right now?
The last sighting of DUGA: LAB was 19 days 16 hours ago, and it is offline now.
Server facts
Is DUGA: LAB online, and how reliable is it?
DUGA: LAB shows as offline, last spotted 19 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 9 October 2026.
Where is DUGA: LAB located?
DUGA: LAB uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 110.168.218.199:28015.
Which Rust version is DUGA: LAB on?
Rust network protocol 2634 and build 167231 is the version DUGA: LAB runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on DUGA: LAB?
An estimate from the force wipe gives DUGA: LAB's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does DUGA: LAB run?
A procedural map is what DUGA: LAB runs, generated by the game.
What are the rules and settings on DUGA: LAB?
No gather rate appears in the name of DUGA: LAB. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join DUGA: LAB?
Enter client.connect 110.168.218.199:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.