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Camera-shy: no banner published [PvE] Relic Europe | No Killing | No Raiding | No Decay Onlineright now
Celebrity profile · EU

[PvE] Relic Europe | No Killing | No Raiding | No Decay

Online EU 64.40.9.219:28017 checked 10m ago

monthly wipes moddedoxidepve
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Vital stats

Players now 23/ 200 slots 12% full −1−4%against this time yesterday
7-day average30peak 74
Rank#502top 2% · #247 in EU
RegionEUEU · group 30 max
Last wipe5d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
02040608002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

21 days
usual gap
between real wipes
69
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC5d ago 74 – running 28
Thu 1 Oct, 18:18 UTC FW26d ago 64 held half 21 days 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?

[PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track publish a relicpve.com hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?

You'll find [PvE] Relic Europe | No Killing | No Raiding | No Decay on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?

These are the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): There are 200 slots; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [PvE] Relic Europe | No Killing | No Raiding | No Decay rank against other Rust servers?

[PvE] Relic Europe | No Killing | No Raiding | No Decay takes #502 on seven-day player hours, a top 2% spot overall and #247 across Europe.

How many players are on [PvE] Relic Europe | No Killing | No Raiding | No Decay right now?

[PvE] Relic Europe | No Killing | No Raiding | No Decay is holding 23 players, with 200 slots in total. Peak for the week was 74, against an average of 30 players. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 46 players.

Server facts

Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online, and how reliable is it?

As of now, [PvE] Relic Europe | No Killing | No Raiding | No Decay is online. The uptime figure suggests it restarted roughly 42 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does [PvE] Relic Europe | No Killing | No Raiding | No Decay run smoothly?

Its server fps over the last 48 hours averaged 75, with 51 as the lowest. The world carried as many as 195,568 entities, including buildings and deployables. The highest memory usage was 8,903 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [PvE] Relic Europe | No Killing | No Raiding | No Decay located?

In Europe, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.40.9.219:28017.

Which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?

Rust network protocol 2635 and build 168909 is the version [PvE] Relic Europe | No Killing | No Raiding | No Decay runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [PvE] Relic Europe | No Killing | No Raiding | No Decay when wipe day comes around?

The average busiest crowd over recent wipes was 69 players. The latest wipe's crowd was busiest 2 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Once a month is the whole wipe story for [PvE] Relic Europe | No Killing | No Raiding | No Decay, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 5 days 7 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.

Map and rules

Which map does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?

Generated by the game with seed 1994412, the map on [PvE] Relic Europe | No Killing | No Raiding | No Decay is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

The name of [PvE] Relic Europe | No Killing | No Raiding | No Decay says nothing about gather rate. A group holds at most 30 players. roleplay rules across towns and jobs: that is the roleplay mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

The console method: start Rust, press F1, and type client.connect 64.40.9.219:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://relicpve.com.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp200
Max players There are 200 slots.
ts30
Group limit Teams cap at 30 players.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.