muro_test
Offline 110.233.207.240:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include muro_test?
You'll find muro_test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on muro_test mean?
These are the tags muro_test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does muro_test rank against other Rust servers?
A seven-day player-hours placing of #15,515 puts muro_test in the top – of all ranked servers.
How many players are on muro_test right now?
The last sighting of muro_test was 37 days 18 hours ago, and it is offline now.
Server facts
Is muro_test online, and how reliable is it?
The server muro_test is not online now; 37 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.
Where is muro_test located?
There is no region from muro_test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 110.233.207.240:28015.
Which Rust version is muro_test on?
Rust network protocol 2633 and build 164530 is the version muro_test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on muro_test?
Too few wipes are on record for muro_test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 37 days 18 hours.
Map and rules
Which map does muro_test run?
The map on muro_test is procedural, made by the game.
What are the rules and settings on muro_test?
The name of muro_test says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join muro_test?
The console method: start Rust, press F1, and type client.connect 110.233.207.240:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.