test plugins
Offline 111.227.64.96:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test plugins?
These Rust Pop Watch lists include test plugins: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The game's server browser picks up these tags from test plugins: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp99 (Max players): There are 99 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does test plugins rank against other Rust servers?
A seven-day player-hours placing of #16,013 puts test plugins in the top 69% of all ranked servers.
How many players are on test plugins right now?
Offline now, test plugins was last spotted 26 days 18 hours ago.
About the server
Is test plugins online, and how reliable is it?
The server test plugins is not online now; 26 days 18 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 1 October 2026.
Where is test plugins located?
No region is published by test plugins. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 111.227.64.96:28015.
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 is the version test plugins runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on test plugins?
Too few wipes are on record for test plugins to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when the present world was made.
The rules
What are the rules and settings on test plugins?
The name of test plugins says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join test plugins?
Enter client.connect 111.227.64.96:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.