Dev_248_v2301
Offline 111.228.22.153:28036 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Dev_248_v2301?
You'll find Dev_248_v2301 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded.
What do the server tags on Dev_248_v2301 mean?
The game's server browser picks up these tags from Dev_248_v2301: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): Slots: 0; v2301 (Protocol): The game protocol is 2301, so your client has to match it to join; ptrak (Networking): The network layer is RakNet, which is the game's standard; oxide (Oxide): Oxide (uMod), a plugin framework, is what it runs; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h17684147 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Dev_248_v2301 rank against other Rust servers?
A seven-day player-hours placing of #15,348 puts Dev_248_v2301 in the top 69% of all ranked servers.
How many players are on Dev_248_v2301 right now?
Dev_248_v2301 went quiet 5 days 9 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is Dev_248_v2301 online, and how reliable is it?
The server Dev_248_v2301 is not online now; 5 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 31, a 18% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Dev_248_v2301 located?
No region is published by Dev_248_v2301. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 111.228.22.153:28036.
Which Rust version is Dev_248_v2301 on?
On Windows, Dev_248_v2301 runs Rust network protocol 2301. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Dev_248_v2301 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Dev_248_v2301?
The record of Dev_248_v2301's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 40 days 12 hours is when the present world was made.
The rules
Which map does Dev_248_v2301 run?
The procedural map on Dev_248_v2301 measures 3,000 and comes from the game with seed 1225. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: basic_j2.
What are the rules and settings on Dev_248_v2301?
The name of Dev_248_v2301 says nothing about gather rate. No group limit is published. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The VAC anti-cheat from Valve is off.
Getting in
How do I join Dev_248_v2301?
The console method: start Rust, press F1, and type client.connect 111.228.22.153:28036. Launch Rust on this page is another way, opening Rust via Steam and connecting.