Live 39,438 players 11,623 servers online 88 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Pinny Test Off dutyoffline
Celebrity profile

Pinny Test

Offline 114.44.21.80:28015 checked 35d ago

moddedoxide
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Vital stats

Players now 2/ 10 slots 20% full
7-day average0peak –
Rank#11,247top 51%
Region–no continent published · group 8, the default
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Pinny Test?

These are the Rust Pop Watch lists that include Pinny Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Pinny Test mean?

The game's server browser picks up these tags from Pinny Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Pinny Test rank against other Rust servers?

A seven-day player-hours placing of #11,247 puts Pinny Test in the top 51% of all ranked servers.

How many players are on Pinny Test right now?

Pinny Test went quiet 35 days 17 hours ago and is offline at the moment.

Server facts

Is Pinny Test online, and how reliable is it?

Down at the moment: Pinny Test was last seen 35 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 22 September 2026.

Where is Pinny Test located?

There is no region from Pinny Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 114.44.21.80:28015.

Which Rust version is Pinny Test on?

On Windows, Pinny Test runs Rust network protocol 2633 and build 162929. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Pinny Test?

Too few wipes are on record for Pinny Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 20 hours.

Map and rules

Which map does Pinny Test run?

Generated by the game with seed 1539038390, the map on Pinny Test is procedural and 5,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Pinny Test?

No gather rate appears in the name of Pinny Test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join Pinny Test?

Enter client.connect 114.44.21.80:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.