test1
Offline 114.8.199.37:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test1?
These Rust Pop Watch lists include test1: Community servers, by the numbers and The roleplay set, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on test1 mean?
The game's server browser picks up these tags from test1: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp6 (Max players): There are 6 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^r (Roleplay): This is a roleplay server. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does test1 rank against other Rust servers?
A seven-day player-hours placing of #15,977 puts test1 in the top 71% of all ranked servers.
How many players are on test1 right now?
Offline now, test1 was last spotted 24 days 19 hours ago.
Server facts
Is test1 online, and how reliable is it?
test1 shows as offline, last spotted 24 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 5 October 2026.
Where is test1 located?
There is no region from test1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 114.8.199.37:28015.
Which Rust version is test1 on?
On Windows, test1 runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on test1?
The estimate for the next wipe on test1 rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 24 days 20 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does test1 run?
test1 uses a procedural map, which the game generates.
What are the rules and settings on test1?
The name of test1 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs roleplay, roleplay rules across towns and jobs. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join test1?
The console method: start Rust, press F1, and type client.connect 114.8.199.37:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.