Live 89,289 players 11,829 servers online 0 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published The Rusty Payton Onlineright now
Celebrity profile

The Rusty Payton

Online 115.42.46.207:28015 checked 3h ago

moddedoxide
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Vital stats

Players now 0/ 30 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,323top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include The Rusty Payton?

You'll find The Rusty Payton on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on The Rusty Payton mean?

The game's server browser picks up these tags from The Rusty Payton: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does The Rusty Payton rank against other Rust servers?

The last seven days of player hours place The Rusty Payton at #15,323, in the top 69% of all ranked servers.

How many players are on The Rusty Payton right now?

The current tally at The Rusty Payton: 0 players across 30 slots. The seven-day average sits at 0 players.

Server details

Is The Rusty Payton online, and how reliable is it?

Right now, The Rusty Payton is up and running. The uptime figure suggests it restarted roughly 33 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does The Rusty Payton run smoothly?

The 48-hour average was 37 server fps, with a low of 21. At its peak it held 198,936 entities: buildings, deployables and all the rest. Up to 3,939 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is The Rusty Payton located?

There is no region from The Rusty Payton. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 115.42.46.207:28015.

Which Rust version is The Rusty Payton on?

On Windows, The Rusty Payton runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on The Rusty Payton when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on The Rusty Payton?

The Rusty Payton wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours is when the present world was made.

Map and rules

Which map does The Rusty Payton run?

The procedural map on The Rusty Payton measures 3,800 and comes from the game with seed 1179484968. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on The Rusty Payton?

The name of The Rusty Payton says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join The Rusty Payton?

Enter client.connect 115.42.46.207:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp30
Max players Slots: 30.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166494
Build It's on game build 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.