Scrap Seas
Offline 116.202.214.251:25566 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Scrap Seas?
These Rust Pop Watch lists include Scrap Seas: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Scrap Seas mean?
For the server browser, Scrap Seas lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Scrap Seas rank against other Rust servers?
A seven-day player-hours placing of #15,470 puts Scrap Seas in the top 67% of all ranked servers.
How many players are on Scrap Seas right now?
The last sighting of Scrap Seas was 36 days 19 hours ago, and it is offline now.
Server facts
Is Scrap Seas online, and how reliable is it?
Down at the moment: Scrap Seas was last seen 36 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Scrap Seas located?
There is no region from Scrap Seas. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 116.202.214.251:25566.
Which Rust version is Scrap Seas on?
Rust network protocol 2633 and build 163207 is the version Scrap Seas runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Scrap Seas?
Scrap Seas's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 15 hours.
Map and rules
Which map does Scrap Seas run?
Scrap Seas uses a procedural map, which the game generates.
What are the rules and settings on Scrap Seas?
Nothing in the name tells you the gather rate on Scrap Seas. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Scrap Seas?
The console method: start Rust, press F1, and type client.connect 116.202.214.251:25566. Launch Rust on this page is another way, opening Rust via Steam and connecting.