My Private Build Server
Offline 116.82.204.248:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Private Build Server?
These are the Rust Pop Watch lists that include My Private Build Server: Build and creative servers, live and Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Private Build Server mean?
The game's server browser picks up these tags from My Private Build Server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Private Build Server rank against other Rust servers?
A seven-day player-hours placing of #15,425 puts My Private Build Server in the top 69% of all ranked servers.
How many players are on My Private Build Server right now?
Offline now, My Private Build Server was last spotted 6 days 18 hours ago. The seven-day average sits at 0 players.
About the server
Is My Private Build Server online, and how reliable is it?
The server My Private Build Server is not online now; 6 days 18 hours have passed since it was last seen. It was up 1% of the time over the last 7 full days, 2 of 168 hours in total. Rust Pop Watch's first record of it is 18 September 2026.
Where is My Private Build Server located?
There is no region from My Private Build Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 116.82.204.248:28015.
Which Rust version is My Private Build Server on?
Rust network protocol 2633 and build 163794 is the version My Private Build Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on My Private Build Server?
Too few wipes are on record for My Private Build Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 19 hours.
Map and rules
Which map does My Private Build Server run?
A procedural map is what My Private Build Server runs, generated by the game.
What are the rules and settings on My Private Build Server?
Nothing in the name tells you the gather rate on My Private Build Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Private Build Server?
The console method: start Rust, press F1, and type client.connect 116.82.204.248:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.