[TEST] The Test Server
Offline 116.89.111.196:28315 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC24d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [TEST] The Test Server?
These are the Rust Pop Watch lists that include [TEST] The Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [TEST] The Test Server mean?
The game's server browser picks up these tags from [TEST] The Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [TEST] The Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,126 puts [TEST] The Test Server in the top 70% of all ranked servers.
How many players are on [TEST] The Test Server right now?
[TEST] The Test Server went quiet 13 days 9 hours ago and is offline at the moment.
Server facts
Is [TEST] The Test Server online, and how reliable is it?
[TEST] The Test Server shows as offline, last spotted 13 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 16 September 2026.
Where is [TEST] The Test Server located?
No region is published by [TEST] The Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 116.89.111.196:28315.
Which Rust version is [TEST] The Test Server on?
Rust network protocol 2634 and build 166652 is the version [TEST] The Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on [TEST] The Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on [TEST] The Test Server?
The record of [TEST] The Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 17 hours.
The rules
Which map does [TEST] The Test Server run?
The procedural map on [TEST] The Test Server measures 3,700 and comes from the game with seed 1845678248. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [TEST] The Test Server?
The name of [TEST] The Test Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [TEST] The Test Server?
The console method: start Rust, press F1, and type client.connect 116.89.111.196:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.