Live 50,302 players 11,676 servers online 121 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [TEST] The Test Server Off dutyoffline
Celebrity profile

[TEST] The Test Server

Offline 116.89.111.196:28315 checked 13d ago

moddedoxide
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Vital stats

Players now 0/ 1 slots 0% full
7-day average0peak –
Rank#15,126top 70%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:17 UTC24d ago 0 – running 0
Thu 17 Sep, 15:15 UTC41d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [TEST] The Test Server?

These are the Rust Pop Watch lists that include [TEST] The Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [TEST] The Test Server mean?

The game's server browser picks up these tags from [TEST] The Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [TEST] The Test Server rank against other Rust servers?

A seven-day player-hours placing of #15,126 puts [TEST] The Test Server in the top 70% of all ranked servers.

How many players are on [TEST] The Test Server right now?

[TEST] The Test Server went quiet 13 days 9 hours ago and is offline at the moment.

Server facts

Is [TEST] The Test Server online, and how reliable is it?

[TEST] The Test Server shows as offline, last spotted 13 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 16 September 2026.

Where is [TEST] The Test Server located?

No region is published by [TEST] The Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 116.89.111.196:28315.

Which Rust version is [TEST] The Test Server on?

Rust network protocol 2634 and build 166652 is the version [TEST] The Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on [TEST] The Test Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on [TEST] The Test Server?

The record of [TEST] The Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 17 hours.

The rules

Which map does [TEST] The Test Server run?

The procedural map on [TEST] The Test Server measures 3,700 and comes from the game with seed 1845678248. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [TEST] The Test Server?

The name of [TEST] The Test Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [TEST] The Test Server?

The console method: start Rust, press F1, and type client.connect 116.89.111.196:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp1
Max players There are 1 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.