Pinny Test
Offline 118.160.77.98:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Pinny Test?
You'll find Pinny Test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
The game's server browser picks up these tags from Pinny Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Pinny Test rank against other Rust servers?
The last seven days of player hours place Pinny Test at #10,417, in the top 47% of all ranked servers.
How many players are on Pinny Test right now?
The last sighting of Pinny Test was 18 days 4 hours ago, and it is offline now.
Server details
Is Pinny Test online, and how reliable is it?
Down at the moment: Pinny Test was last seen 18 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 11 October 2026.
Where is Pinny Test located?
There is no region from Pinny Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 118.160.77.98:28015.
Which Rust version is Pinny Test on?
On Windows, Pinny Test runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Pinny Test?
Too few wipes are on record for Pinny Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 15 hours.
Rules and settings
Which map does Pinny Test run?
A procedural map of 5,000 with seed 2128749943 is what Pinny Test runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Pinny Test?
No gather rate appears in the name of Pinny Test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Pinny Test?
The console method: start Rust, press F1, and type client.connect 118.160.77.98:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.