Live 37,024 players 11,692 servers online 87 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published localserver Off dutyoffline
Celebrity profile

localserver

Offline 118.8.204.4:28015 checked 12h ago

moddedoxide
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Vital stats

Players now 1/ 2 slots 50% full
7-day average2peak 2
Rank#4,507top 20%
Region–no continent published · group 8, the default
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
00.511.5212:0013:0014:0015:0013:0014:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include localserver?

These Rust Pop Watch lists include localserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on localserver mean?

These are the tags localserver publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does localserver rank against other Rust servers?

A seven-day player-hours placing of #4,507 puts localserver in the top 20% of all ranked servers.

How many players are on localserver right now?

localserver went quiet 12 hours ago and is offline at the moment. Averaging 2 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 2 players.

Server facts

Is localserver online, and how reliable is it?

Down at the moment: localserver was last seen 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 35, a 21% uptime. Rust Pop Watch's first record of it is 21 September 2026.

Where is localserver located?

No region is published by localserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 118.8.204.4:28015.

Which Rust version is localserver on?

On Windows, localserver runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on localserver?

Too few wipes are on record for localserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 37 days 21 hours is when the present world was made.

Rules and settings

Which map does localserver run?

localserver uses a procedural map, which the game generates.

What are the rules and settings on localserver?

The name of localserver says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join localserver?

The console method: start Rust, press F1, and type client.connect 118.8.204.4:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.