Tribunal_Isolated_Dev
Offline 119.105.5.171:28915 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:35 UTC12d ago | 1 | – | running | 0 |
| Fri 16 Oct, 08:20 UTC13d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tribunal_Isolated_Dev?
You'll find Tribunal_Isolated_Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Tribunal_Isolated_Dev mean?
The game's server browser picks up these tags from Tribunal_Isolated_Dev: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): There are 8 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Tribunal_Isolated_Dev rank against other Rust servers?
Player hours over the last week rank Tribunal_Isolated_Dev at #15,324, within the top 70% of ranked servers.
How many players are on Tribunal_Isolated_Dev right now?
Tribunal_Isolated_Dev went quiet 11 days 12 hours ago and is offline at the moment.
Server details
Is Tribunal_Isolated_Dev online, and how reliable is it?
Down at the moment: Tribunal_Isolated_Dev was last seen 11 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 October 2026.
Where is Tribunal_Isolated_Dev located?
There is no region from Tribunal_Isolated_Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 119.105.5.171:28915.
Which Rust version is Tribunal_Isolated_Dev on?
On Windows, Tribunal_Isolated_Dev runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Tribunal_Isolated_Dev when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 15 hours in.
What is the wipe schedule on Tribunal_Isolated_Dev?
Too few wipes are on record for Tribunal_Isolated_Dev to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 22 hours.
Rules and settings
What are the rules and settings on Tribunal_Isolated_Dev?
No gather rate appears in the name of Tribunal_Isolated_Dev. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Tribunal_Isolated_Dev?
The console method: start Rust, press F1, and type client.connect 119.105.5.171:28915. Launch Rust on this page is another way, opening Rust via Steam and connecting.