Live 36,116 players 11,615 servers online 67 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published MY TEST SERVER | Default Onlineright now
Celebrity profile

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 3 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#6,044top 27%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:05 UTC6d ago 1 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 1 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include MY TEST SERVER | Default?

You'll find MY TEST SERVER | Default on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on MY TEST SERVER | Default mean?

For the server browser, MY TEST SERVER | Default lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does MY TEST SERVER | Default rank against other Rust servers?

Player hours over the last week rank MY TEST SERVER | Default at #6,044, within the top 27% of ranked servers.

How many players are on MY TEST SERVER | Default right now?

MY TEST SERVER | Default is holding 0 players, with 3 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 1 players.

Server details

Is MY TEST SERVER | Default online, and how reliable is it?

Right now, MY TEST SERVER | Default is up and running. Based on the uptime it reports, the last restart was about 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 138, a 82% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does MY TEST SERVER | Default run smoothly?

The 48-hour average was 103 server fps, with a low of 24. Entities reached a maximum of 63,379: buildings, deployables and everything else. Up to 2,750 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is MY TEST SERVER | Default located?

No region is published by MY TEST SERVER | Default. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 120.220.76.192:13231.

Which Rust version is MY TEST SERVER | Default on?

On Windows, MY TEST SERVER | Default runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on MY TEST SERVER | Default when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.

What is the wipe schedule on MY TEST SERVER | Default?

The record of MY TEST SERVER | Default's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 16 hours is when the present world was made.

Rules and settings

Which map does MY TEST SERVER | Default run?

The procedural map on MY TEST SERVER | Default measures 4,096 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.

What are the rules and settings on MY TEST SERVER | Default?

No gather rate appears in the name of MY TEST SERVER | Default. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join MY TEST SERVER | Default?

The console method: start Rust, press F1, and type client.connect 120.220.76.192:13231. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp3
Max players Slots: 3.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.