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Camera-shy: no banner published FWQ2 Development 6000 Off dutyoffline
Celebrity profile

FWQ2 Development 6000

Offline 120.82.32.17:28025 checked 17d ago

moddedoxide
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Vital stats

Players now 1/ 1 slots 100% full
7-day average0peak –
Rank#13,570top 61%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include FWQ2 Development 6000?

These are the Rust Pop Watch lists that include FWQ2 Development 6000: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser picks up these tags from FWQ2 Development 6000: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does FWQ2 Development 6000 rank against other Rust servers?

Player hours over the last week rank FWQ2 Development 6000 at #13,570, within the top 61% of ranked servers.

How many players are on FWQ2 Development 6000 right now?

FWQ2 Development 6000 went quiet 17 days 6 hours ago and is offline at the moment.

Server facts

Is FWQ2 Development 6000 online, and how reliable is it?

FWQ2 Development 6000 shows as offline, last spotted 17 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 11 October 2026.

Where is FWQ2 Development 6000 located?

There is no region from FWQ2 Development 6000. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 120.82.32.17:28025.

Which Rust version is FWQ2 Development 6000 on?

On Windows, FWQ2 Development 6000 runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

The record of FWQ2 Development 6000's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 8 hours.

Rules and settings

Which map does FWQ2 Development 6000 run?

The map on FWQ2 Development 6000 is procedural, made by the game.

What are the rules and settings on FWQ2 Development 6000?

No gather rate appears in the name of FWQ2 Development 6000. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join FWQ2 Development 6000?

Enter client.connect 120.82.32.17:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players There are 1 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166586
Build Game build: 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.