FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include FWQ2 Development 6000?
These are the Rust Pop Watch lists that include FWQ2 Development 6000: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on FWQ2 Development 6000 mean?
These are the tags FWQ2 Development 6000 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does FWQ2 Development 6000 rank against other Rust servers?
The last seven days of player hours place FWQ2 Development 6000 at #13,631, in the top 62% of all ranked servers.
How many players are on FWQ2 Development 6000 right now?
Offline now, FWQ2 Development 6000 was last spotted 18 days 15 hours ago.
Server facts
Is FWQ2 Development 6000 online, and how reliable is it?
The server FWQ2 Development 6000 is not online now; 18 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 10 October 2026.
Where is FWQ2 Development 6000 located?
There is no region from FWQ2 Development 6000. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 120.82.32.213:28025.
Which Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 is the version FWQ2 Development 6000 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on FWQ2 Development 6000?
Too few wipes are on record for FWQ2 Development 6000 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 17 hours.
Rules and settings
Which map does FWQ2 Development 6000 run?
FWQ2 Development 6000 uses a procedural map, which the game generates.
What are the rules and settings on FWQ2 Development 6000?
No gather rate appears in the name of FWQ2 Development 6000. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join FWQ2 Development 6000?
Enter client.connect 120.82.32.213:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.