test1
Offline 121.127.46.183:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test1?
These are the Rust Pop Watch lists that include test1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test1 mean?
For the server browser, test1 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does test1 rank against other Rust servers?
A seven-day player-hours placing of #10,974 puts test1 in the top 50% of all ranked servers.
How many players are on test1 right now?
test1 went quiet 3 days 10 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server details
Is test1 online, and how reliable is it?
test1 shows as offline, last spotted 3 days 10 hours ago. It was up 3% of the time over the last 3 full days, 2 of 72 hours in total. It came to Rust Pop Watch's attention on 24 October 2026.
Where is test1 located?
There is no region from test1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 121.127.46.183:28015.
Which Rust version is test1 on?
On Windows, test1 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test1?
The record of test1's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 24 days 11 hours.
The rules
Which map does test1 run?
test1 uses a procedural map, which the game generates.
What are the rules and settings on test1?
The name of test1 says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join test1?
Enter client.connect 121.127.46.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.